Difference between revisions of "Crash Course to Hollywood Programming/Example 1 - The First Test"

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< Crash Course to Hollywood Programming

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[[File:HollywoodCourse-Example1.jpg|thumb]]
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[[File:HollywoodCourse-Example1.jpg|thumb|firsttest.hws running]]
 
Let's run the script to see the results. Hit the F4 key in Cubic IDE or type this in the shell:
 
Let's run the script to see the results. Hit the F4 key in Cubic IDE or type this in the shell:
 
  Hollywood RAM:firsttest.hws -quiet
 
  Hollywood RAM:firsttest.hws -quiet

Revision as of 18:18, 30 October 2017

First Test

Let's type this into a text editor and save it as a file called RAM:firsttest.hws:

@BGPIC 1, "SYS:MorphOS/Prefs/Wallpapers/1024x768/Arida.png"
TextOut(100,10,"Hello World!")
WaitLeftMouse() 
; Program exits after the last line in a script, but you can also terminate it with the End() command

The first line is a preprocessor command which loads the given image file as a Hollywood background picture. Objects in Hollywood are handled by their ID numbers, and in this case we load the image as a bgpic number 1. That bgpic is also loaded initially when the application opens its window.

All preprocessor commands are prefixed with the @ character and processed before the actual script execution. Data files loaded with the preprocessor commands are also linked into the executable when compiling a program. If you don't want to link the files, you can load them separately later in the script.

The second line prints the "Hello World!" text at x=100, y=10 (in pixels) over the background image.

The third line waits for the user to press the left mouse button. Without this line, the program would just end and close its window, and we wouldn't see much.

The last line is a comment line, which is just a note inside the code. Comment lines can be inserted between /* and */, or the rest of the line can be commented out with the ; character.


firsttest.hws running

Let's run the script to see the results. Hit the F4 key in Cubic IDE or type this in the shell:

Hollywood RAM:firsttest.hws -quiet

Hollywood opens a new window and takes its dimensions from the background picture. If we wouldn't preload any background picture, then the display would be opened in the default 640x480 resolution, or you could define its dimensions with the @DISPLAY preprocessor command.


Next let's compile the program into a standalone executable. Hit the F2 key in Cubic IDE or use the shell (you don't have to define the paths if you've already changed directory to RAM: in the shell):

Hollywood RAM:firsttest.hws -compile RAM:firsttest

Now we have a new executable file that also contains the preprocessed/linked background graphics in it. The program works even if you don't have the Arida.png file in the system.


> Proceed to the next example