Difference between revisions of "Comment utiliser des manettes de jeux"

From MorphOS Library

(Game Controllers Reported to Work)
(Game Controllers Which Don't Work)
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* Gamepad logitech wingman precision USB
 
* Gamepad logitech wingman precision USB
  
== Game Controllers Which Don't Work ==
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== Controlleurs qui ne fonctionnent pas ==
  
 
* PS3 controllers (they need some non-standard initializing command, but may get the support later)
 
* PS3 controllers (they need some non-standard initializing command, but may get the support later)

Revision as of 11:16, 29 February 2016

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A propos du support des manettes de jeux

MorphOS possède deux interfaces différentes pour gérer les manettes : la nouvelle sensors.library et l'ancienne lowlevel.library (for the legacy support). Les logiciels qui utilisent la sensors.library sont assez rare, mais il est prévu que cela sera la seule API pour les controlleurs de jeux (dit manettes), et lowlevel.library would only be a wrapper for it.

MorphOS supports standard HID compatible controllers, which don't require any extra commands to be used in the communication, but also Xbox 360 wired and wireless pads (using a PC USB adapter).


Using Multiple USB Game Controllers with lowlevel.library

USB Settings

If you connect several joysticks to a MorphOS machine, they all get assigned to the port 1 of lowlevel.library and will control the same player in games. You need to change lowlevel.library emulation settings in the USB preferences in MorphOS to get the joysticks to different ports for multiplayer gaming. Unfortunately there isn't any single switch for it and you have to change the port setting in several different places.

In the USB settings, select your controller from the Devices list and click the Settings button.

Usb joystick 1.png

Controller is assigned to the port 1 by default in the "LowLevel Library Joypad emulation" section.

Usb joystick 2.png

To change it to a different port select "Don't touch" option for the port 1 and "Merge with USB" for some other port. You may also change the Rumble Port if needed. We'll use port 2 in this example.

Usb joystick 3.png

Click to the Action tab next. Here you have to define all actions of all directions and buttons to be sent to the wanted port too. Select "X axis" from the "Usage items" list, and then go through all the items in the lower list and change their port setting from the right side.

Usb joystick 4.png

Do the same for the "Y axis" too.

Usb joystick 5.png

And for the buttons too. Some controllers have the buttons on the same "Usage items" list with the axes settings, but with some controllers you may have to search them from the different item in the "Reports and collections" list.

Usb joystick 6.png

Click the Save button and you have the controller configured to a different port!


Program Settings

You can now configure games or programs to use different controllers for different players. For example the Wings Battlefield game has an "Assign Controls" option which just reads any input from any lowlevel.library port automatically, and you can use up to four separate controllers with it.

WingsBattlefield Macmini.jpg
Wings Battlefield with four joysticks connected to a Mac mini computer


UAE on the other hand is configured from a text based configuration file. You can assign any of the four lowlevel.library ports from the MorphOS side (joy<n>) to any of the emulated Amiga ports (joyport<n>).

Usb joystick 7.png


Controlleurs de jeux qui fonctionnent

  • Speedlink Competition Pro USB
  • Thrustmaster 360 Modena Pro Racing Wheel (besoins de paramétrages dans Poseidon)
  • Sony Dualshock 4 (PS4)
  • Xbox 360 wired and wireless pads (using a PC USB adapter)
  • Gamepad logitech wingman precision USB

Controlleurs qui ne fonctionnent pas

  • PS3 controllers (they need some non-standard initializing command, but may get the support later)