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		<title>Numériser un vynil avec Audio Evolution 4 - Revision history</title>
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		<id>http://library.morph.zone/index.php?title=Num%C3%A9riser_un_vynil_avec_Audio_Evolution_4&amp;diff=3267&amp;oldid=prev</id>
		<title>Beworld at 08:29, 18 February 2016</title>
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				<updated>2016-02-18T08:29:30Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 08:29, 18 February 2016&lt;/td&gt;
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&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''Author: Kelly Samel (realstar@shaw.ca)''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''Author: Kelly Samel (realstar@shaw.ca)''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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		<author><name>Beworld</name></author>	</entry>

	<entry>
		<id>http://library.morph.zone/index.php?title=Num%C3%A9riser_un_vynil_avec_Audio_Evolution_4&amp;diff=3255&amp;oldid=prev</id>
		<title>Beworld: Created page with &quot;''Author: Kelly Samel (realstar@shaw.ca)''  == Tutorial for Audio Evolution 4 - Recording a vinyl LP into your computer ==   If your like me you have a nice collection of viny...&quot;</title>
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				<updated>2016-02-18T08:24:36Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;Author: Kelly Samel (realstar@shaw.ca)&amp;#039;&amp;#039;  == Tutorial for Audio Evolution 4 - Recording a vinyl LP into your computer ==   If your like me you have a nice collection of viny...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;''Author: Kelly Samel (realstar@shaw.ca)''&lt;br /&gt;
&lt;br /&gt;
== Tutorial for Audio Evolution 4 - Recording a vinyl LP into your computer ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If your like me you have a nice collection of vinyl LPs that you like to listen to but sometimes the portability of having mp3 files is also a&lt;br /&gt;
good thing. The answer is to digitize your vinyl collection and put the songs on your computer. So here is an explanation of my method for&lt;br /&gt;
doing so using Audio Evolution 4.0.23.&lt;br /&gt;
&lt;br /&gt;
== Things You Will Need ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
# A turntable&amp;lt;br /&amp;gt;&lt;br /&gt;
# A stand alone phono preamp or amplifier/receiver with phono inputs&amp;lt;br /&amp;gt;&lt;br /&gt;
# A stereo RCA to 3.5mm mini jack adaptor&amp;lt;br /&amp;gt;&lt;br /&gt;
# An RCA extension audio cable long enough to reach your computer&amp;lt;br /&amp;gt;&lt;br /&gt;
# A copy of AudioEvolution 4 software for MorphOS, Amiga OS 4 or AROS&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:ae4_turntable.png|alt=Turntable]]&lt;br /&gt;
[[File:ae4_phonostage.png|alt=Phono stage]]&lt;br /&gt;
[[File:ae4_adaptor.png|alt=3.5mm adaptor]]&lt;br /&gt;
[[File:ae4_rcacable.png|alt=rca cable]]&lt;br /&gt;
[[File:ae4_receiver.png|alt=Receiver]]&lt;br /&gt;
[[File:ae4_audioevolution.png|alt=Audio Evolution 4]]&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
First thing is to make sure your turntable is connected to your phono stage/amplifier correctly.&lt;br /&gt;
Also ensure it is setup correctly with a good stylus and some clean records to play. If you are&lt;br /&gt;
using a receiver or integrated amp then you need an RCA audio extension cable plugged into the&lt;br /&gt;
TAPE REC OUT jacks on the back of the unit. (this may vary by model) If you have a stand alone&lt;br /&gt;
phono preamp then plug your audio cord directly into the output jacks on that. In either case your&lt;br /&gt;
audio output cable should then be connected to the 3.5mm mini jack adaptor. Next you need to&lt;br /&gt;
find the line in jack on the back of your computer. This is usually colored blue. Plug the 3.5mm&lt;br /&gt;
mini plug into this port. OK. Everything is now connected to start recording audio into your&lt;br /&gt;
computer.&lt;br /&gt;
&lt;br /&gt;
[[File:ae4_linein.png|alt=LineIn]]&lt;br /&gt;
[[File:ae4_taperec.png|alt=TapeRec]]&lt;br /&gt;
&lt;br /&gt;
== Launching the Software ==&lt;br /&gt;
&lt;br /&gt;
[[File:SelectAudioMode.png|alt=Select Audio Mode|right|frame|Select an audio mode]]&lt;br /&gt;
&lt;br /&gt;
[[File:ae_soundio.png|alt=Soundio window|right|frame|Make sure you are recording from line in]]&lt;br /&gt;
&lt;br /&gt;
=== Select an audio mode  ===&lt;br /&gt;
Start Audio Evolution 4 software and select an approprate screenmode. When it asks what audio mode&lt;br /&gt;
you want to use select the appropriate option for your machine. If you have an external soundblaster card&lt;br /&gt;
for instance then &amp;quot;EMU10kx HiFi 16 bit stereo++&amp;quot; would be correct. A Pegasos computer using internal audio&lt;br /&gt;
would use &amp;quot;Pegasos: HiFi 16 bit stereo++&amp;quot;. I would suggest 44100 as the sampling rate as this matches CD audio&lt;br /&gt;
quality and will translate well to the MP3 format.&lt;br /&gt;
&lt;br /&gt;
=== Start a new project ===&lt;br /&gt;
Now select Start a new project and give your project a name in the filerequestor. Keep in mind that your&lt;br /&gt;
project location is where all recorded audio samples will reside so make sure you have at least a couple GB&lt;br /&gt;
of free space.&lt;br /&gt;
&lt;br /&gt;
=== Set audio card input source ===&lt;br /&gt;
Under (menu item: Options-&amp;gt;Soundcard in/out) make sure input is set to line in.&lt;br /&gt;
Now is also a good time to save your preferences. (menu item: File-&amp;gt;Save preferences)&lt;br /&gt;
&lt;br /&gt;
[[File:ae4_welcome.png|alt=Welcome window|none|frame|Start a new project]]&lt;br /&gt;
&lt;br /&gt;
== Preparing to Record ==&lt;br /&gt;
&lt;br /&gt;
=== Find the control window ===&lt;br /&gt;
Next step is to find the Control window. This is often hidden beneath the Time Line Display window&lt;br /&gt;
when you first start the application so use the depth gadgets to reveal it.&lt;br /&gt;
&lt;br /&gt;
[[File:ae4_control.png|alt=Control window]]&lt;br /&gt;
&lt;br /&gt;
=== Testing the input ===&lt;br /&gt;
Now press the red record icon to open the recording panel. Click the check box next to the Left and Right&lt;br /&gt;
input levels to begin monitoring the input. Now put an LP on your turntable and start playing the record.&lt;br /&gt;
You should be able to see the colored level meters moving back and forth. This indicates the strength of&lt;br /&gt;
the audio signals your computer is receiving. If the meters are moving then the audio from your turntable&lt;br /&gt;
is coming in fine and you are nearly ready to record.&lt;br /&gt;
&lt;br /&gt;
[[File:ae4_record.png|alt=Record window]]&lt;br /&gt;
&lt;br /&gt;
=== Setting correct gain ===&lt;br /&gt;
If the L/R levels appear too low you may have to increase the gain setting. I found a gain setting around&lt;br /&gt;
15 to be good for most of my recordings. The correct value will vary a little depending on your equipment&lt;br /&gt;
and the record you are playing. You want to keep the level meters in the upper green area with only the very&lt;br /&gt;
loudest parts of the recording just peaking into the red area. This will give you a good balance of volume and&lt;br /&gt;
preserve the dynamic range of the recording. Do not record with the signal constantly going into the red as&lt;br /&gt;
you will be effectively clipping off and losing a lot of audio information that you want to preserve.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Recording the Audio ==&lt;br /&gt;
&lt;br /&gt;
=== Time to record ===&lt;br /&gt;
If everything checks out up to this point then get your tonearm cued up at the beginning of the A side of the&lt;br /&gt;
record and press the red 'rec' gadget. Now you will notice your hard drive LED flashing as well as the virtual&lt;br /&gt;
HD LED in the recording window. This means that audio is being saved onto to your hard drive. You can now&lt;br /&gt;
lower the tonearm down at the lead in groove and start sending audio data to the software. Once you reach the&lt;br /&gt;
end of the LP side you can press the stop gadget to stop recording and save your sample. When the requestor&lt;br /&gt;
asks if you want to keep the sample select 'okay' and give it an appropriate filename.&lt;br /&gt;
&lt;br /&gt;
== Editing the audio waveform ==&lt;br /&gt;
&lt;br /&gt;
=== Getting ready to edit ===&lt;br /&gt;
At this point we will begin to break up the large audio stream into the individual music tracks that make up&lt;br /&gt;
the album side. You need to close the recording panel to continue. The rest of the work will mostly be done&lt;br /&gt;
in the Time Line Display.&lt;br /&gt;
&lt;br /&gt;
=== Viewing and playing back the audio waveform ===&lt;br /&gt;
After recording you will see a visual representation of the audio you&lt;br /&gt;
just recorded in the timeline display. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:ae4_timeline.png|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
First its a good idea to expand the track display until you can see the track&lt;br /&gt;
we are working on better.&lt;br /&gt;
&lt;br /&gt;
[[File:ae4_expandtrack.png|alt=Expand track icons|none|frame|Expand tracks]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also adjust the zoom level so that you can see the silent gaps between the&lt;br /&gt;
songs better. Generally a zoom level of 8 or so is ideal. &lt;br /&gt;
&lt;br /&gt;
[[File:ae4_zoom.png|alt=Zoom bar|none|frame|Zoom level]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The scroll bar at the bottom of the window is used to scroll left/right&lt;br /&gt;
through the audio data currently displayed.&lt;br /&gt;
&lt;br /&gt;
[[File:ae4_scrollbar.png|alt=ScrollBar|none|frame|Scroll bar]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can listen to any part of the waveform by clicking on the play icon&lt;br /&gt;
within the control window or by pressing the space bar. Pressing the&lt;br /&gt;
stop icon or space bar again will halt playback.&lt;br /&gt;
&lt;br /&gt;
[[File:ae4_play.png|alt=Play icon|none|frame|Play]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Set your starting playback position by clicking the timing ruler&lt;br /&gt;
just above the waveform display. You can also click and drag the green&lt;br /&gt;
time marker for fine adjustment of your current playing position.&lt;br /&gt;
&lt;br /&gt;
[[File:ae4_timemarker.png|alt=Time marker|none|frame|Marker]]&lt;br /&gt;
&lt;br /&gt;
=== Trimming lead in and lead out===&lt;br /&gt;
&lt;br /&gt;
[[File:ae4_split.png|alt=Split file tool|frame|left|Split mode]]&lt;br /&gt;
&lt;br /&gt;
[[File:ae4_grabmove.png|alt=Grab move tool|frame|left|Grab / move mode]]&lt;br /&gt;
&lt;br /&gt;
First thing we need to do is trim off the empty lead in area at the beginning&lt;br /&gt;
of our LP side. So we need to find out where the first song starts by&lt;br /&gt;
looking at the waveform visually and by listening. We then want to seperate&lt;br /&gt;
this lead-in area from the actual start of the first song. We will use the split&lt;br /&gt;
tool to achieve this&lt;br /&gt;
&lt;br /&gt;
Put the editor into split mode by clicking on the split icon. Now as&lt;br /&gt;
you hover the mouse pointer over the waveform display you will&lt;br /&gt;
see a dotted line that demonstrates where a split can be made. &lt;br /&gt;
&lt;br /&gt;
Line up the dotted line just before the start of the first song and click once.&lt;br /&gt;
Change the edit mode back to grab/move before continuing just so you&lt;br /&gt;
don't accidentally make more splits by clicking on the waveform again.&lt;br /&gt;
&lt;br /&gt;
[[File:ae4_splitmarker.png|alt=Split marker dotted line]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now you may notice that we have two pieces of audio data sitting next to each&lt;br /&gt;
other at the split point. Each section of audio data is labeled. One section to the&lt;br /&gt;
left and one section to the right of where the split point was made. You can&lt;br /&gt;
select the section containing the empty lead in by clicking on it once. Pressing the delete key on your&lt;br /&gt;
keyboard or right clicking and selecting &amp;quot;Remove&amp;quot; from the popup menu will delete the section.&lt;br /&gt;
Presto it's gone and we are left with only the part we wanted to keep. You can now scroll to the&lt;br /&gt;
end of the audio data and using a similar process remove the empty lead out section at the end of the LP.&lt;br /&gt;
&lt;br /&gt;
=== Breaking up the audio tracks ===&lt;br /&gt;
At this point we have the complete audio from our first LP side with the lead in and lead out&lt;br /&gt;
trimmed off. Next we want to split this one big waveform into individual song tracks. This is&lt;br /&gt;
easily achieved by finding the silent gaps between each song both visually and by listening&lt;br /&gt;
and then making a split just before the start of each song. You should end up with several&lt;br /&gt;
split sections beside each other, one for each song.&lt;br /&gt;
&lt;br /&gt;
[[File:ae4_splittrack.png|alt=Split tracks example]]&lt;br /&gt;
&lt;br /&gt;
=== Saving the audio tracks ===&lt;br /&gt;
&lt;br /&gt;
Now that all of the songs have been split up into individual audio sections we can&lt;br /&gt;
go ahead and start to save them out to disk as AIFF samples. Select the song you want to save&lt;br /&gt;
out by clicking directly on the section containing it and then right click and select &amp;quot;Save To Disk&amp;quot; from&lt;br /&gt;
the popup menu. Do this for each song and give the tracks meaningful file names.  Congratulations you&lt;br /&gt;
have now recorded, trimmed and saved out all of the songs from one side of an LP. Now you can repeat&lt;br /&gt;
this prodedure for Side B.&lt;br /&gt;
&lt;br /&gt;
=== Converting to MP3 files ===&lt;br /&gt;
&lt;br /&gt;
So next thing you are asking is how am I going to make these into&lt;br /&gt;
MP3 files. I suggest the freeware program CodeAudio (formerly named:TheMpegEncGUI)&lt;br /&gt;
in conjunction with the lame mp3 encoder. You can specify a list of input files where you can&lt;br /&gt;
select the AIFF files that you previously saved to disk and then you can batch encode the lot&lt;br /&gt;
of them in one fell swoop. I suggest using joint stereo 256Kbps and high quality (-h) mode&lt;br /&gt;
for good quality MP3 playback.&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
Audio Evolution 4 http://www.audio-evolution.com &amp;lt;br/&amp;gt;&lt;br /&gt;
Onyx Soft Code Audio http://www.onyxsoft.se/codeaudio.html &amp;lt;br/&amp;gt;&lt;br /&gt;
Lame MP3 encoder http://aminet.net/mus/misc/lame-morphos.lha&lt;/div&gt;</summary>
		<author><name>Beworld</name></author>	</entry>

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